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This week's quiz is a set of brain twisters.

Logical Labyrinth

Find your way through the numerical labyrinth from the number 1 in the top left-hand corner to the number 25 in the bottom right-hand corner, obeying the following rules:
1. Movement from square to square must be either horizontal or vertical, never diagonal.
2. All of the number from 1 to 25 should lie on your path from the entrance to the exit of the maze. None of the numbers (including the initial number 1 and the final number 25) should be used twice, nor should the be left out.
3. The number 1 to 25 do not lie on the route in numerical order.
4. Mark your route through the maze by circling relavant numbers. Those squares which do not lie on your path could be crossed out.

01 02 07 16 05 19 07 08
10 17 23 09 21 13 06 23
15 04 22 17 20 04 18 22
19 17 11 24 03 17 08 19
12 09 07 14 23 18 12 06
06 05 23 14 10 05 02 23
08 20 10 11 19 18 01 17
02 24 15 22 13 04 04 25

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Jumping

This numerical puzzle is in fact a game for one puzzle. It is based on a concept thought up by the Slovak author Emil Sveton. The board is made up of eight rows numbered 1 to 8 and eight columns a to h. The notation for describing moves is the same as chess. There are 36 numbers placed in the middle of the board. The basic principle is that a higher number can jump over a lower number to an empty square (for example, a 7 can jump over a 1,2,3,4,5 or 6 but not a 7 or an 8). The number which has been jumped over is removed from the boardand its value (in points) is written down by the diagram alongside the move itself. The aim of the game is to score as many points as possible in 10 moves. Individual jumps (moves) are written down in chess notation.

               
  4 1 2 6 2 5  
  2 3 4 1 4 5  
  1 5 3 8 3 3  
  7 4 1 2 3 2  
  6 1 2 4 6 1  
  7 2 1 1 1 5  
               

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